All or Nothing
A top-down roguelike fast-paced action game adjacent to Enter the Gungeon where the player navigates levels from a bird's-eye view.
The game features randomized enemies, weapons, and power-ups, making each playthrough unique.
Permadeath is a key element, meaning that once the player dies, they lose all progress and must start over, which raises the stakes and encourages careful planning and quick reflexes.
Combat is intense, requiring players to dodge enemy attacks while shooting, slashing and managing a variety of quirky weapons.
With challenging boss fights, and constant randomness, the game offers a high-replayability experience that tests both strategy and skill as the player must use each run to improve and get further through the casino.
CARD MEANINGS:
Heart: Heal
Diamond: Shield
Club: Ranged attack
Spade: Special attack
Face Card (Joker, Queen, King): Defines how many card can be hold in the deck
GAMEPLAY GUIDE:
WASD: Player direction
Q: Ranged attack activation
E: Special attack activation
4: Switch option for special attacks (lightning, storm)
Mouse left click: Attack
Mouse right click: Defense
If you want to attack as ranged or special, you need to activate the attack style using Q or E. Then, you need to point out the enemy with your mouse right click when you want to attack it.
Status | In development |
Platforms | HTML5 |
Author | PeaceHears |
Genre | Action |
Made with | Unity |
Tags | 2D, Dungeon Crawler, Fantasy, Pixel Art, Roguelike, Singleplayer, Top-Down |
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